In this Paracourse Lesson, we will model a smooth mesh on a surface and control the results by changing the defining parameters. You will also learn how to make a complete seamless mesh for one way closed Nurbs Surfaces.
In this ParaCourse Lesson, we ware going to model a parametric Islamic star pattern in Grasshopper. First, we are going to study the basics and how polygons in contact work and then we will make the stars inside the polygons.
In this exercise, you will learn how to use point attractors for scaling and moving a series of rectangles. First, we will define the attractors and then we will use a remap to move and scale them and finally Loft the results
In this Paracourse lesson, we will model a parametric pattern. First, we will study the pattern and how we can recreate it with arcs. Then we will use a technique to give the base curves some thickness and get it ready for CNC or Laser Cut.
In this Paracourse lesson we will study how to make a weaving pattern on a closed nurbs surface. First we will study the problem of non closed meshes and how we can fix it by a joining technique. Then we will smooth the mesh and give it thickness.
In this Paracourse Lesson, we will model a Geodesic Dome in Grasshopper. First, we will use a Plugin to make the Baselines and then we will use advanced techniques to make the lines into polygons and thicken the dome.
In this ParaCourse lesson, we will study the Pinch n Spread component of the Pufferfish plugin and how we can use it to morph a series of strips on a Nurbs surface.
In this Tutorial, I will show you how you can use the Voronoi command in Grasshopper and how you can use it to produce the Voronoi cells. First we will talk about the random nature of voronoi cells and then we will use populate...
In this Paracourse lesson, we are going to model a multi-pipe connection in Grasshopper. First, we will study how the connection can be modeled and then we will use advanced techniques to model it.
In this Grasshopper Course lesson, I will use the image sampler and combine it with Voronoi cells. Basically, this will help you understand how to analyze images brightness for geometry transformations.
In this Grasshopper course lesson, I will show how you can use the image sample to produce pixel art based on brightness or RGB. First, we will use the brightness to produce the resulting mesh and then we will dive into the RGB world.
In this Grasshopper Lesson, we will work with the UV curves of a NURBS surface to produce patterns or curves. First, we will study how the surface domain 2 works and then we will use intersections to produce more patterns.